Jul 15, 2019
Sam Webb (Head of RPGs at Modiphius)
We're back for an interview with the Head of RPG Development, Sam Webb.
We talk about all the RPGs from Modiphius, including Star Trek Adventures and the upcoming Dune, as well as the differences in GM-ing on a livestream, careers in the service industry, and Sam's personal...
Jul 1, 2019
Nils Karlén (Free League / Fria Ligan)
Back for a new season, Modiphius Calling returns to interview one of the co-founders of Free League - creators of Mutant Year Zero, Tales From the Loop and many more.
We chat about Things From the Flood and the future of Tales From the Loop, how Alien will work, unreleased...
Apr 5, 2019
Wade Dyer - Fragged Empire
Wade Dyer, designer of the Fragged Empire series of games, tells us how he took his game from two gaming groups to the whole world. And we continue our focus on player-driven GMing with a look at techniques specific to Call of Cthulhu, Achtung! Cthulhu and other investigative games.
Mar 18, 2019
We welcome professional GM Mitch to the podcast and talk to City of Mist RPG creator Amit Moshe. And Zach explains how you can make your campaigns more compelling them by making them “player facing”.
Feb 27, 2019
The cast give their impressions of their first game of Kult: Divinity Lost. Zach and Josh have some advice for introducing players to non-binary dice mechanics, including 2D20 and Star Wars. And Scott and Josh explore why classic Lovecraftian games are so classist, and present an alternative.